![]() I've also included a link to a place you can download texture for free if you'd like to use some of your own textures in this process. I won't fast-forward through any new techniques are things that I don't cover prior to the time-lapse, and I'll also speak over the time-lapse to give you more information on texture painting. ![]() I would also like to point out that I'll be utilizing time lapses in this course to fast-forward through some of the slower painting portions. You can also buy or download a free model from a resource website like CGTrader if you want to try a different style than the included model. However, if you would like to follow along with your own model, all the same techniques will apply. The includer model is from another one of my Skillshare classes on how to model. If you'd like to render your final project and the scene when you're done, just turn on the collection and hit "F12". The scene also includes a lighting setup which you can toggle on and off in the outliner. I've also included a few materials in the projects which we'll be using throughout our texture and process. Project Overview: I've included this model fully UV unwrapped so you can use it to fall along. ![]() Feel free to follow along with the classic example or make your own. You'll learn the tools, PBR materials, and tricks to speed up your workflow. We'll be painting this character while learning the texture and workflow and Blender. In other beginner classes, I explain how to model your first character, how to animate characters, and how to bring your illustrations to life. ![]() If this is your first time, I recommend checking out my, your first day in Blender course, which covers the basics of opening Blender for the first time. This course assumes you are familiar with Blender and will move at a fast pace. This includes skills used in game design, film, motion design, and more. These skills are necessary for anyone looking to pursue through your career. Here, we're going to be diving into texturing with Blender. I'm an animator in Silicon Valley and I also run SouthernShott圓D where I teach people how to use Blender 3D to produce animation and artwork.
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